The Strange Nature of E3 Press Conferences
Like any gamer I quite enjoy seeing
the various press conferences at the Electronic Entertainment Expo introducing
any new releases many people have been anticipating or might have never known
they wanted to see. Yet while rewatching older press conferences I have come to
realize that it is actually quite a strange concept very unique to the gaming
industry. In its core, it is nothing more than a classic press conference, a
combination tool of Public Relations and Event, so that companies can create a
level of transparency towards their target audience. Publishing information
such as their newest IPs or just trailers for already announced products are
nothing new, but the way it is handled is truly fascinating.
What do I mean by that? Well to put
it quite simply, Public Relations or PR isn’t always associated with
creativity. It is more about information and has been commonly associated with
how to handle change, crisis or politics. Yet here we are every year at a
convention listening to creators of various games talking about and presenting
them sometimes in very strange ways. I mean just take this years Nintendo
online conference, we saw the three most important people in their company in a
puppet form. Rather strange if you think about it too long, as isn’t it truly
more about the games than this, or did the industry due to its gaming nature
require a gamified form of Public relations?
Nintendo certainly managed to change
things up in the last few years by focusing strongly on a online video-based PR
strategy. This way they aren’t dependant on anyone at the E3 and can make
videos the way they want to, see the strange puppet decision this year. Yet on
the hand one could say that their presence at E3 is more mandatory than
anything else. Most of the interesting information is published over the course
of the year or even shortly beforehand, as for example this year we found out
that Ryu from Street Fighter is joining Super Smash Bros. for WiiU and 3DS.[1]
Furthermore, one could question why even publish a short PR video before the
event actually starts? I know this is nothing new as Fallout 4 did the exact
same thing, but still doesn’t it take away from the actual event to a certain
degree?
Public Relations is difficult to
talk about as each industry handles it different, may it range from simple
statements over websites or social media, public speeches or through a press
conference. So there is no true best practice that one could say that E3 or
what Nintendo is doing is the best way of handling it. Some could even say that
the stranger the press conference is the more memorable, as some still remember
the weird Microsoft Kinect presentation or Mr. Caffeeine to this day. Yet from
a PR standpoint one would consider them to be a crisis on their own as it goes
against anything PR stands for, it actually ruins the image of a company or
makes them a joke. Like I stated before, there is a strange way press
conferences are handled in the gaming industry and even how affective they are.
The focus is products and less the image of a company.
In the end, this might be worth its
own study on how exactly press conferences in this industry work or even if
they are effective. Is it the product or the company that is truly the selling
point in the industry? EA has certainly been confronted with what it does and
so has Konami lately due to its strange business decisions. Are the press
conferences are necessary if the games sell on their own? I realized that over
the course of this article I am constantly questioning things and I guess it
comes with the bizarre nature of it all. My personal understanding of PR or
what I am currently even learning does not truly match up with the perception
of the E3 press conferences. In this world, there is always one thing that
changes the way we see things, but maybe that is the point of it all. This
isn’t B2B communication so it is alright to be creative and gaming has a sense
of fun in its core, so as bizarre as it may seem maybe there is a true point to
acts like the new Nier director wearing a strange mask, Nintendo puppet
Executives, Mr. Caffeine or brining in Jason Derulo to sing a song.
What do you
think? Is the gaming industry creating its own form of PR? Are there any merits
to it or is it just simply strange? Leave your comments and thoughts below!
[1] Cf. Schuler, 2015, http://www.ign.com/articles/2015/06/13/ryu-and-roy-for-smash-bros-leaked,
Dated: 18.06.2015.
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